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Google accelerates storage in its growing public cloud

Google accelerates storage in its growing public cloud
Image Credit: Google

Google has just amped up the storage component of its burgeoning public cloud by offering to store companies’ data on fast solid-state drives (SSDs), instead of more conventional (and cheaper) hard disks.

At the same time, Google is being careful to roll out the feature — persistent drives that store data for the computing power that people rent by the minute — at a reasonable price. It will cost 32.5 cents per GB per month.

“… While other providers count each and every IOPS [in-output operations per second] and charge extra for them, SSD persistent disk includes IOPS in the base price with no extra charges or fees, making cost completely predictable and easy to model,” Google product management lead Tom Kershaw wrote in a blog post today on the announcement.

The move exemplifies Google’s pattern of innovation in the public cloud market. Market leader Amazon Web Services has not brought solid state drives to its block storage. To be fair, though, Amazon has been adding solid-state storage options in recent months.

But Google has the luxury of coming into the market seven years after Amazon. This feature — which we’d heard was on the way — is the kind of addition that will help companies feel more confident about moving to Google’s still nascent cloud. The arrival of more customers should also help a lot — and Google is making inroads — along with regular price cuts, but this improved storage tier is also a step forward.

The cloud business has been growing in recent years. Gartner forecast that the public cloud services market would grow 18.5 percent year-over-year from 2012 to 2013, coming out at $131 billion. Infrastructure as a service — which Google and Amazon provide — would account for $9 billion, according to Gartner’s forecast.

In addition to the storage news, Google also announced today new load-balancing features — for use across multiple Google data centers — that can ensure an application won’t buckle under a ton of web requests.

“This creates a truly global service offering and lets our customers optimize their compute resources and reduce latency on a global scale,” Kershaw wrote.



Google's innovative search technologies connect millions of people around the world with information every day. Founded in 1998 by Stanford Ph.D. students Larry Page and Sergey Brin, Google today is a top web property in all major glob... read more »

Compute Engine is an infrastructure as a service that lets you run your large-scale computing workloads on Linux virtual machines hosted on Google's infrastructure.... read more »








Nanigans SVP Dan Slagen moves to CMO at HourlyNerd

Nanigans SVP Dan Slagen moves to CMO at HourlyNerd

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Former Nanigans senior vice president Dan Slagen has taken a new role as chief marketing officer at Boston-based HourlyNerd.

“Joining HourlyNerd is an incredibly exciting step as the consulting world is prime for disruption," Slagen said in a statement. "Rob and cofounder Pat Petitti have done an impressive job at building a solid foundation and we’re all looking forward to scaling HourlyNerd into its next phase of growth.”

Dan Slagen

Above: Dan Slagen

Image Credit: LinkedIn

Nanigans, one of the top Facebook ad platforms, has been refocusing on new markets and will soon be expanding beyond Facebook. HourlyNerd, a year-old startup with a talent marketplace, isn’t exactly what it sounds like.

The name suggests a rent-a-geek business.

But HourlyNerd is actually focused on matching top-end MBA holders with businesses for specific projects. Founded by four MBA grads in early 2013, the service currently has 6,000 members looking for gigs. And 3,000 businesses have signed up to provide them.

Slagen had options to join both billion dollar-valuation startups in overseas roles as well as at least one Silicon Valley startup, but he chose to stay in Boston, where he previously led global marketing relations at HubSpot.

“Dan Slagen is an important addition to HourlyNerd’s management team as we continue to grow and get more deliberate about marketing the company,” said HourlyNerd cofounder Rob Biederman. “His background at both Hubspot and Nanigan’s is directly relevant to our marketing task.”

Disclosure: Slagen does a small amount of consulting work for VentureBeat.


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HubSpot is the world's leading inbound marketing and sales platform. Since 2006, HubSpot has been on a mission to make the world more inbound. Today, over 10,000 customers in 65 countries use HubSpot's software, services, and suppo... read more »

Nanigans is transforming how marketers acquire and remarket to customers. By harnessing the power of lifetime value to inform more intelligent and efficient media buying, the company is moving the industry away from buying on a cost-pe... read more »

Marketplace that connects MBAs (both current students and alums) with businesses seeking help on projects in Marketing, Finance, Strategy, Operations, Business Planning, Presentation Creation and more. The concept is pretty simple ... read more »








Wikipedia now forcing editors to disclose any paid contributions

Wikipedia now forcing editors to disclose any paid contributions
Image Credit: John Koetsier

Wikipedia has tried tirelessly over the years to keep its online encyclopedia free from misinformation and bias by keeping those with vested interests from contributing to articles. As of today, that’s getting a slight update.

A new amendment to Wikipedia’s terms of service now dictates that editors must disclose all employers, clients, or affiliations that provide compensation for contributions to the site. These disclosures must appear within a person’s profile page, as well as a more noted next to edits where this might apply. The main goal of this move is to provide a greater level of transparency between those editing Wikipedia pages and the relationships that might affect their actions.

It looks like the disclosure process is more specifically targeting editors with relationships to organizations that generate a profit rather than non-profits or those involved in education or research. (That said, the policy is very similar to the one news organizations follow.)

"The amendment is not intended to impact participants in gallery, library, archive, and museum (GLAM) projects, or professors, when they are writing about topics of general interest on their own rather than writing about their own institutions while being compensated directly quid pro quo, for example," the Wikimedia Foundation states in a letter published today.

Wikimedia’s board also said it would consider altering this new policy for its Wikimedia sites (a.k.a. wiki sites about a single topic that can be monetized) and said it will continue monitoring this recent policy change to make adjustments as necessary.

via


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Wikipedia is a project operated by a non-profit organization, the Wikimedia Foundation, and created and maintained by a strong community of 80,000 international active volunteer editors. Founded in 2001 by Jimmy Wales, Wikipedia has be... read more »








Source: BuzzFeed is raising a massive $200M round

Source: BuzzFeed is raising a massive $200M round
Image Credit: JWCopas, Flickr

BuzzFeed may raise a $200 million funding round — its fifth to date — a source close to the matter claims.

It's unclear how far along talks are, nor is it clear who will lead the round, although existing investors NEA, Lerer Ventures, RRE Ventures, Hearst Ventures, and SV Angel may participate. When reached for comment, a BuzzFeed spokesperson provided VentureBeat with the following statement: “We don’t comment on rumors and speculation.”

According to VentureBeat's source, the $200 million figure is seen as a median estimate; the round may fall above or below that line.

Buzzfeed's last funding round back in January 2013 saw the company raise nearly $20 million at a rumored valuation of $200 million. Following its last round, Buzzfeed reportedly planned to expand its mobile and video products. To date, Buzzfeed has raised $46.3 million.

BuzzFeed's list posts and experiments in long-form journalism reached an “audience of more than 130 million unique visitors in November [2013],” according to an official press release. Yet, BuzzFeed took a few blows to the chest this month: The site's Facebook traffic has reportedly tanked, and BuzzFeed's longtime chief operating officer and president Jon Steinberg left the firm for British news and entertainment site The Daily Mail.



BuzzFeed is a start-up trend-tracking Website. The company tracks and delivers the content that is grabbing the most eyeballs on the Internet. It is similar to Digg, except doesn't rely on votes to determine the popularity of a video,... read more »








Activity trackers outselling smartwatches four to one (report)

Activity trackers outselling smartwatches four to one (report)

Above: Fitbit's Flex bands.

Image Credit: Fitbit

Despite all the talk about smartwatches — both the real and the hoped-for — activity trackers like FitBit are way more popular in the real world.

Activity tracker shipments reached 2.35 million during the first quarter of 2014, according to new numbers from ABI Research.

The best-selling fitness wearables come from Fitbit, which leads by a wide margin, followed by devices from Garmin, Nike, and Jawbone. But ABI believes Samsung’s Gear Fit will prove to have challenged Fitbit’s dominance during the second quarter, when those numbers become available.

Activity trackers are currently the most viable consumer electronics wearable device category, says ABI, because they have a clear use case that isn’t easily duplicated by smartphones. The functions performed by the smartwatches of today, on the other hand, can be done by smartphones, says ABI senior practice director Nick Spencer.

"End users have been happy to ditch their watches and use smartphones to tell the time, so extending smartphone functions to the watch is a weak use case and retrograde step."

ABI says smartwatch sales dropped significantly in the first quarter of 2014 compared to the fourth quarter of 2013, due in small part to the seasonal effect of Christmas, but largely due to the imminent launch of Samsung's Gear smartwatches and Gear Fit activity tracker.

Smartwatches are still evolving and should be considered a nascent category, Spenser says.

"Smartwatches will develop rapidly in 2014 and 2015, with hybrid activity tracker/smartwatches soon to hit the market, more specialized components being developed, and most importantly the use case improving through a growing applications ecosystem,” Spenser said.

ABI Research expects 10 million activity trackers and 7 million smartwatches to be shipped in 2014.


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Still don’t want a Wii U? This is what Nintendo would say to convince you

Still don't want a Wii U? This is what Nintendo would say to convince you

Above: Super smash Bros. for Wii U will let you finally battle it out as your Mii.

Image Credit: Nintendo

Check out all of GamesBeat's Electronic Entertainment Expo 2014 coverage here.

LOS ANGELES — The Electronic Entertainment Expo tradeshow can sometimes feel like it’s all about Sony and Microsoft. But Nintendo isn’t letting this week slip by without having a say of its own.

Coming into E3, the Japanese publisher still really had only one main mission: Sell the world on the Wii U. It hasn’t had a lot of luck with that so far. The company has only sold around 6.5 million Wii U systems as of April. That’s less than the 7 million PlayStation 4s Sony has sold despite releasing that console a year after the Wii U. But Nintendo thinks it’s building a strong case to convince skeptical players, and it spent E3 detailing its argument.

Nintendo of America communications boss Charlie Scibetta explained to GamesBeat what the company wants to say to gamers that are not sure if they want a Wii U.

“The message on Wii U is that it's a great time to buy,” Scibetta said. “What we know already is that without great content to power the hardware, people won't buy it. We have to have great gameplay experiences that people want to take advantage of. We think we have that now.”

Scibetta pointed to the most recent example of Mario Kart 8, which launched in late May. That kart-racing franchise has performed extraordinarily well for Nintendo in the past, and the most recent entry hasn’t disappointed yet.

Mario Kart 8 in action for Wii U.

Above: Mario Kart 8 in action for Wii U.

Image Credit: Nintendo

“We saw a great uptick in sales [with Mario Kart],” said Scibetta. “We had a great opening weekend there with 1.2 million sold worldwide. That's also helping us on the hardware front.”

But Nintendo isn’t just pointing backward to Mario Kart 8, Super Mario 3D World, and other available Wii U games.

“By my estimation, Nintendo has five triple-A exclusives due out on Wii U later this year: Hyrule Warriors, Bayonetta 2, Smash Bros. Wii U, Captain Toad: Treasure Tracker, and Sonic Boom — plus the debut of Amiibo,” IDC research director Lewis Ward told GamesBeat. “Nintendo is basically holding its own against Sony and Microsoft on the console exclusives front.”

The company also came to E3 this year with the idea of justifying the system’s touchscreen GamePad controller, which is different than what every other console-maker offers. That effort led Nintendo’s legendary Mario creator Shigeru Miyamoto to bring a couple of games based on the device.

“Mr. Miyamoto came to the show this year and showed us different game experiences that he’s making that utilize the GamePad,” Scibetta said. “Mario Maker is one example. He showed the new Star Fox game. He had his Giant Robot and Guard projects, both of which use the GamePad in a unique way to advance gameplay using the gyroscope and the two screens.”

Those two project games are still (as the names suggest) in a testing phase. Project Guard has one player controlling a number of remote cameras on the GamePad — but it brings in local social elements by enabling people in the room to help the player quickly spot the aliens on the television. This had people on the E3 show floor yelling “camera 4″ or “aliens on No. 6,” for example. Project Giant Robot has players building a robot and then controlling it with the GamePad from a first-person perspective.

The company also had Mario Maker, which enables players to make their own Mario platforming levels using the GamePad touchscreen.

Mario Maker

Above: Mario Maker for Wii U.

Image Credit: Nintendo

“With these kinds of things, Mr. Miyamoto’s trying to showcase what the hardware is capable of,” Scibetta said. “We’re the only ones with that built-in second screen, and at a good price.”

Of course, this is the Wii U’s third E3, and it feels very late for Nintendo and Miyamoto to only now have games in a “project” state that capitalize on the dual displays and touch screen. For example, the lineup for the immediate future doesn’t have a lot of unique stuff using the GamePad.

“With the games coming out this year — Mario Kart 8, Super Smash Bros., Captain Toad, Bayonetta — we have a lot of good software that’s going to power hardware sales,” said Scibetta.

With the software not fully justifying the hardware, Nintendo has to rely on what it has now. But Scibetta doesn’t lack confidence. Fans are responding well to its show this year — and especially to the multiplayer fighter Super Smash Bros. That release, like Mario Kart, could boost game and hardware sales.

Ward agrees that it will help.

“I do think the combination of Mario Kart 8 and Smash Bros. Wii U will lead to a significant console sales bump in 2014,” the research specialist said. “I think Nintendo’s playing it conservative on their Wii U sales projection and that they’ll ship over 4 million units in the next 12 months.”

Ward also says that Smash Bros. on Wii U has the potential to establish itself as a huge e-sports game, and that it may even help the company break some of its sales records. The response to the fighter on the floor was overwhelmingly positive from fans of the franchise, and it’s clear that it is one of the most-anticipated releases of 2014.

Other analysts are unimpressed, and they feel Nintendo didn’t address its long-term issues.

“I think overall Nintendo beat low expectations at the show, and the new Amiibo games look good,” R.W. Baird analyst Colin Sebastian told GamesBeat. “But these seems more like band aids for Nintendo rather than a long-term strategy to recover market share.”

And while Super Smash Bros. may move systems, the Wii U is still facing very tough competition, according to Cowen & Company analyst Doug Creutz.

“Nintendo has great products, but the problem is they’re going up against Call of Duty, Assassin’s Creed, Destiny, Halo … there’s just a lot more good product coming to the other two platforms,” Creutz told GameSBeat. “I think Nintendo believes — now that people have bought their Xbox Ones and PS4s — customers will buy the Wii U as their second console. We’ve seen that happen in the past, but this holiday you could either buy a Wii U and Smash or buy Assassin’s Creed, Halo, Call of Duty, Destiny, Battlefield, and Dragon Age all for the same amount of money if you already have an Xbox One or PlayStation 4.”

But Nintendo thinks that Smash Bros., Mario Kart, and the rest of the Wii U’s current and upcoming 2014 releases are enough for now.

“That’s the message for us,” said Scibetta. “Check out the software like Super Smash Bros. If it seems like something appealing to you, go down to your retailer and play it yourself. We don’t want anyone to just take it on faith.”


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