Forget the Punching Bag, Try the Robot

With Battroborgs, you punch using hand-held radio controllers.
Battroborgs, an electronic update of the old Rock âEm Sock âEm Robots toy, are a lot of fun, and hardly need the hype that the marketing team for the toy has thrown at it.
The advertising, Web site, and the free Battroborg Trainer app show animations that variously make the Battroborgs look as if they shoot sparks, use martial arts moves, and have light-up eyes. They donât. They do two things: throw a punch with the left, throw a punch with the right.
And thatâs plenty enough to have fun.
You punch using hand-held radio controllers. Hold one in each hand, and when you throw a punch, the Battroborg does too. Alternating lefts and rights move the robot forward. Throwing repeated punches with one arm turns the Battroborg. It can take a little bit of practice just to get them in fighting proximity.
The toy also comes with a âfight arena,â something like a boxing ring, which can be set up so the ropes restrict the toys to advancing toward each other, a help to wee ones impatient to get to the punching.
When a Battroborg takes a punch, a light on its backpack signals the level of damage until blinking red signals itâs game over and shuts down the Battroborg.
There is also a single-play mode, âAuto Drone,â that lets you play against a Battroborg throwing automated punches.
Some of the marketing hype is in good fun. The head of the Battroborg, where you aim your punches, is referred to invariably as the âNeurocranial-Optic Visor.â The on/off switch is on the âTriton Processor.â Cardboard cutouts you can practice punching with are âTraining Drones.â
The toy kept two adults entertained for a good 15 minutes, which would have been longer except for looming deadlines â" and the fact the batteries need a recharge at about 20 minutes. A full recharge also takes about 20 minutes.
The Battroborg play set is $80 with the arena and two Battroborgs. Additional Battroborgs are $35.
